#ifndef PLAYER_H_INCLUDED
#define PLAYER_H_INCLUDED

#include "common.h"

class Player{

    private:
        int _posRow, _posCol;
        int _state;
        ALLEGRO_BITMAP** img;

    public:
        Player(int, int);

        ALLEGRO_BITMAP* render();

        int &state() { return _state;}
        int &posRow() { return _posRow;}
        int &posCol() { return _posCol;}

        ~Player();
};

#endif // PLAYER_H_INCLUDED
